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First commit

ahk-v1
Mar Alegre 5 years ago
commit
c4d7284ad4
  1. 2
      bin/.gitignore
  2. 60
      lib/General.ahk
  3. 72
      src/Minecraft.ahk
  4. 101
      src/Outer_Wilds.ahk
  5. 207
      thirdparty/AHK-ViGEm-Bus/AHK-ViGEm-Bus.ahk
  6. 151
      thirdparty/AHK-ViGEm-Bus/CLR.ahk
  7. BIN
      thirdparty/AHK-ViGEm-Bus/Nefarius.ViGEmClient.dll
  8. BIN
      thirdparty/AHK-ViGEm-Bus/ViGEmWrapper.dll

2
bin/.gitignore

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*
!.gitignore

60
lib/General.ahk

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; Set default location and name convention for compiled scripts to use
;@Ahk2Exe-ExeName %A_MyDocuments%\AutoHotkey\bin\AHK-%A_ScriptName%
; Install hooks to make sure script can get physical state of keys instead of logical state.
#InstallKeybdHook
#InstallMouseHook
; Settings
#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory.
#UseHook ; All hotkeys are implemented through keyboard hook to avoid script activating itself.
#MenuMaskKey vkFF
;
; Function definitions
;
Hold(Primary, Secondary) {
Send {%Primary% down}
if ( Secondary.Length() != 0 ) {
ThisLoop := Func("HoldLoop").bind(Primary,Secondary)
SetTimer, %ThisLoop%, 50
}
}
HoldLoop(Primary, Secondary) {
if GetKeyState(Primary,"P") {
SetTimer, , Delete
}
for index,key in Secondary {
if GetKeyState(key,"P") {
Send {%Primary% up}
SetTimer, , Delete
}
}
}
Repeat(Primary, Secondary) {
Send {%Primary% up}
Sleep 100
RepeatVar := 0
Loop {
if GetKeyState(Primary,"P") {
return
}
for index,key in Secondary {
if GetKeyState(key,"P") {
return
}
}
if (RepeatVar == 2) {
SendEvent, {%Primary%}
RepeatVar := 1
} else {
RepeatVar++
}
Sleep 50
}
}

72
src/Minecraft.ahk

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; Script can be directly run by or compiled into an .exe by the open-source software AutoHotkey
; https://www.autohotkey.com
;
; Front Matter
;
; Include general library
#Include ../lib/General.ahk
; Only do hotkeys if relevant window is active
#IfWinActive, Minecraft
;
; Hotkeys
;
; Tab will be the hotkey
~Tab::return
; Hold/Autoclick mouse buttons
; Holds if single click, autoclicks if double click
Tab & LButton UP::
KeyWait, LButton, D, T0.2
if (ErrorLevel = 0) {
Repeat("LButton",["RButton","MButton"])
} else {
Hold("LButton",["RButton","MButton"])
}
return
Tab & RButton UP::
KeyWait, RButton, D, T0.2
if (ErrorLevel = 0) {
Repeat("RButton",["LButton","MButton"])
} else {
Hold("RButton",["LButton","MButton"])
}
return
; Autorun
Tab & w UP::Hold("w",["s"])
Tab & s UP::Hold("s",["w"])
Tab & a UP::Hold("a",["d","w","s"])
Tab & d UP::Hold("d",["a","w","s"])
; Hold crouch
Tab & Shift UP::
if GetKeyState("Alt","P") {
Hold("Shift",["Ctrl"])
} else {
Hold("Shift",["Ctrl","Space"])
}
return
; Autojump/auto-ascend
Tab & Space UP::Hold("Space",["Shift"])
; Mouse button 4: auto-takeoff
; Macro assumes you have your fireworks in the first hotbar slot
XButton1::
Loop, 5 {
Send {Space down}
Sleep 10
}
Send {Space up}1
Sleep 225
Loop, 5 {
Send {Space down}
Sleep 10
}
Send {Space up}{RButton}
return

101
src/Outer_Wilds.ahk

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; Script can be directly run by or compiled into an .exe by the open-source software AutoHotkey
; https://www.autohotkey.com
;
; Front Matter
;
; Include general library
#Include ../lib/General.ahk
; Include ViGEm library
#Include ../thirdparty/AHK-ViGEm-Bus/AHK-ViGEm-Bus.ahk
; Create a new Xbox 360 controller
MyXbox := new ViGEmXb360()
; Settings
SetTitleMatchMode,2
DetectHiddenWindows,On
; Set percent to deflect by for fine controls
Defl := 30
; Create Gui to show deflection percent
MyGuiTime = 1
Gui, +AlwaysOnTop -Caption +ToolWindow
Gui, Margin, 0, 0
Gui, Font, s20 CWhite
Gui, Color, Black
Gui, Add, Text, vMyGuiText +Center, Fine Controls: 100`%
Gui, Show, NoActivate, OuterWildsAhkGui
WinSet, TransColor, Black, OuterWildsAhkGui
UpdateGui:
If (MyGuiTime != 0) {
Gui, Show, NoActivate
GuiControl, Text, MyGuiText, Fine Controls: %Defl%`%
MyGuiTime--
If (MyGuiTime == 0) {
Gui, Hide
SetTimer, UpdateGui, Off
}
}
return
; Only do hotkeys if relevant window is active
#IfWinActive, Outer Wilds
;
; Hotkeys
;
; Hold keys
*!w UP::Hold("w",["s"])
*!s UP::Hold("s",["w"])
*!a UP::Hold("a",["d","w","s"])
*!d UP::Hold("d",["a","w","s"])
*!Space UP::Hold("Space",["Shift"])
*!Shift UP::Hold("Shift",["Space"])
; Alt+Scroll changes deflect percent
*!WheelUp::
Defl := Min(Defl + 5,100)
MyGuiTime = 10
SetTimer, UpdateGui, 100
Goto UpdateGui
return
*!WheelDown::
Defl := Max(Defl - 5,0)
MyGuiTime = 10
SetTimer, UpdateGui, 100
Goto UpdateGui
return
; Reset all axes when capslock is pressed
~CapsLock::
MyXbox.Axes.LY.SetState(50)
MyXbox.Axes.LX.SetState(50)
MyXbox.Axes.RT.SetState(0)
MyXbox.Axes.LT.SetState(0)
return
; Fine control is active when caps lock is on
#If GetKeyState("CapsLock","T")
W::MyXbox.Axes.LY.SetState(50+Defl*.5)
W UP::MyXbox.Axes.LY.SetState(50)
S::MyXbox.Axes.LY.SetState(50-Defl*.5)
S UP::MyXbox.Axes.LY.SetState(50)
D::MyXbox.Axes.LX.SetState(50+Defl*.5)
D UP::MyXbox.Axes.LX.SetState(50)
A::MyXbox.Axes.LX.SetState(50-Defl*.5)
A UP::MyXbox.Axes.LX.SetState(50)
Space::MyXbox.Axes.RT.SetState(Defl*.16)
Space UP::MyXbox.Axes.RT.SetState(0)
Shift::MyXbox.Axes.LT.SetState(Defl*.16)
Shift UP::MyXbox.Axes.LT.SetState(0)

207
thirdparty/AHK-ViGEm-Bus/AHK-ViGEm-Bus.ahk

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#include %A_LineFile%\..\CLR.ahk
; Static class, holds ViGEm Client instance
class ViGEmWrapper {
static asm := 0
static client := 0
Init(){
if (this.client == 0){
this.asm := CLR_LoadLibrary(A_LineFile "\..\ViGEmWrapper.dll")
}
}
CreateInstance(cls){
return this.asm.CreateInstance(cls)
}
}
; Base class for ViGEm "Targets" (Controller types - eg xb360 / ds4) to inherit from
class ViGEmTarget {
target := 0
helperClass := ""
controllerClass := ""
__New(){
;~ this.asm := CLR_LoadLibrary(A_LineFile "\..\ViGEmWrapper.dll")
ViGEmWrapper.Init()
this.Instance := ViGEmWrapper.CreateInstance(this.helperClass)
if (this.Instance.OkCheck() != "OK"){
msgbox ViGEmWrapper.dll failed to load!
ExitApp
}
}
SendReport(){
this.Instance.SendReport()
}
}
; DS4 (DualShock 4 for Playstation 4)
class ViGEmDS4 extends ViGEmTarget {
helperClass := "ViGEmWrapper.Ds4"
__New(){
static buttons := {Square: 16, Cross: 32, Circle: 64, Triangle: 128, L1: 256, R1: 512, L2: 1024, R2: 2048
, Share: 4096, Options: 8192, LS: 16384, RS: 32768 }
static specialButtons := {Ps: 1, TouchPad: 2}
static axes := {LX: 2, LY: 3, RX: 4, RY: 5, LT: 0, RT: 1}
this.Buttons := {}
for name, id in buttons {
this.Buttons[name] := new this._ButtonHelper(this, id)
}
for name, id in specialButtons {
this.Buttons[name] := new this._SpecialButtonHelper(this, id)
}
this.Axes := {}
for name, id in axes {
this.Axes[name] := new this._AxisHelper(this, id)
}
this.Dpad := new this._DpadHelper(this)
base.__New()
}
class _ButtonHelper {
__New(parent, id){
this._Parent := parent
this._Id := id
}
SetState(state){
this._Parent.Instance.SetButtonState(this._Id, state)
this._Parent.Instance.SendReport()
return this._Parent
}
}
class _SpecialButtonHelper {
__New(parent, id){
this._Parent := parent
this._Id := id
}
SetState(state){
this._Parent.Instance.SetSpecialButtonState(this._Id, state)
this._Parent.Instance.SendReport()
return this._Parent
}
}
class _AxisHelper {
__New(parent, id){
this._Parent := parent
this._Id := id
}
SetState(state){
this._Parent.Instance.SetAxisState(this._Id, this.ConvertAxis(state))
this._Parent.Instance.SendReport()
return this._Parent
}
ConvertAxis(state){
return round(state * 2.55)
}
}
class _DpadHelper {
__New(parent){
this._Parent := parent
this._Id := id
}
SetState(state){
static dPadDirections := {Up: 0, UpRight: 1, Right: 2, DownRight: 3, Down: 4, DownLeft: 5, Left: 6, UpLeft: 7, None: 8}
this._Parent.Instance.SetDpadState(dPadDirections[state])
this._Parent.Instance.SendReport()
return this._Parent
}
}
}
; Xb360
class ViGEmXb360 extends ViGEmTarget {
helperClass := "ViGEmWrapper.Xb360"
__New(){
static buttons := {A: 4096, B: 8192, X: 16384, Y: 32768, LB: 256, RB: 512, LS: 64, RS: 128, Back: 32, Start: 16, Xbox: 1024}
static axes := {LX: 2, LY: 3, RX: 4, RY: 5, LT: 0, RT: 1}
this.Buttons := {}
for name, id in buttons {
this.Buttons[name] := new this._ButtonHelper(this, id)
}
this.Axes := {}
for name, id in axes {
this.Axes[name] := new this._AxisHelper(this, id)
}
this.Dpad := new this._DpadHelper(this)
base.__New()
}
class _ButtonHelper {
__New(parent, id){
this._Parent := parent
this._Id := id
}
SetState(state){
this._Parent.Instance.SetButtonState(this._Id, state)
this._Parent.Instance.SendReport()
return this._Parent
}
}
class _AxisHelper {
__New(parent, id){
this._Parent := parent
this._id := id
}
SetState(state){
this._Parent.Instance.SetAxisState(this._Id, this.ConvertAxis(state))
this._Parent.Instance.SendReport()
}
ConvertAxis(state){
value := round((state * 655.36) - 32768)
if (value == 32768)
return 32767
return value
}
}
class _DpadHelper {
_DpadStates := {1:0, 8:0, 2:0, 4:0} ; Up, Right, Down, Left
__New(parent){
this._Parent := parent
}
SetState(state){
static dpadDirections := { None: {1:0, 8:0, 2:0, 4:0}
, Up: {1:1, 8:0, 2:0, 4:0}
, UpRight: {1:1, 8:1, 2:0, 4:0}
, Right: {1:0, 8:1, 2:0, 4:0}
, DownRight: {1:0, 8:1, 2:1, 4:0}
, Down: {1:0, 8:0, 2:1, 4:0}
, DownLeft: {1:0, 8:0, 2:1, 4:1}
, Left: {1:0, 8:0, 2:0, 4:1}
, UpLeft: {1:1, 8:0, 2:0, 4:1}}
newStates := dpadDirections[state]
for id, newState in newStates {
oldState := this._DpadStates[id]
if (oldState != newState){
this._DpadStates[id] := newState
this._Parent.Instance.SetButtonState(id, newState)
}
this._Parent.SendReport()
}
}
}
}

151
thirdparty/AHK-ViGEm-Bus/CLR.ahk

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; ==========================================================
; .NET Framework Interop
; https://autohotkey.com/boards/viewtopic.php?t=4633
; ==========================================================
;
; Author: Lexikos
; Version: 1.2
; Requires: AutoHotkey_L v1.0.96+
;
CLR_LoadLibrary(AssemblyName, AppDomain=0)
{
if !AppDomain
AppDomain := CLR_GetDefaultDomain()
e := ComObjError(0)
Loop 1 {
if assembly := AppDomain.Load_2(AssemblyName)
break
static null := ComObject(13,0)
args := ComObjArray(0xC, 1), args[0] := AssemblyName
typeofAssembly := AppDomain.GetType().Assembly.GetType()
if assembly := typeofAssembly.InvokeMember_3("LoadWithPartialName", 0x158, null, null, args)
break
if assembly := typeofAssembly.InvokeMember_3("LoadFrom", 0x158, null, null, args)
break
}
ComObjError(e)
return assembly
}
CLR_CreateObject(Assembly, TypeName, Args*)
{
if !(argCount := Args.MaxIndex())
return Assembly.CreateInstance_2(TypeName, true)
vargs := ComObjArray(0xC, argCount)
Loop % argCount
vargs[A_Index-1] := Args[A_Index]
static Array_Empty := ComObjArray(0xC,0), null := ComObject(13,0)
return Assembly.CreateInstance_3(TypeName, true, 0, null, vargs, null, Array_Empty)
}
CLR_CompileC#(Code, References="", AppDomain=0, FileName="", CompilerOptions="")
{
return CLR_CompileAssembly(Code, References, "System", "Microsoft.CSharp.CSharpCodeProvider", AppDomain, FileName, CompilerOptions)
}
CLR_CompileVB(Code, References="", AppDomain=0, FileName="", CompilerOptions="")
{
return CLR_CompileAssembly(Code, References, "System", "Microsoft.VisualBasic.VBCodeProvider", AppDomain, FileName, CompilerOptions)
}
CLR_StartDomain(ByRef AppDomain, BaseDirectory="")
{
static null := ComObject(13,0)
args := ComObjArray(0xC, 5), args[0] := "", args[2] := BaseDirectory, args[4] := ComObject(0xB,false)
AppDomain := CLR_GetDefaultDomain().GetType().InvokeMember_3("CreateDomain", 0x158, null, null, args)
return A_LastError >= 0
}
CLR_StopDomain(ByRef AppDomain)
{ ; ICorRuntimeHost::UnloadDomain
DllCall("SetLastError", "uint", hr := DllCall(NumGet(NumGet(0+RtHst:=CLR_Start())+20*A_PtrSize), "ptr", RtHst, "ptr", ComObjValue(AppDomain))), AppDomain := ""
return hr >= 0
}
; NOTE: IT IS NOT NECESSARY TO CALL THIS FUNCTION unless you need to load a specific version.
CLR_Start(Version="") ; returns ICorRuntimeHost*
{
static RtHst := 0
; The simple method gives no control over versioning, and seems to load .NET v2 even when v4 is present:
; return RtHst ? RtHst : (RtHst:=COM_CreateObject("CLRMetaData.CorRuntimeHost","{CB2F6722-AB3A-11D2-9C40-00C04FA30A3E}"), DllCall(NumGet(NumGet(RtHst+0)+40),"uint",RtHst))
if RtHst
return RtHst
EnvGet SystemRoot, SystemRoot
if Version =
Loop % SystemRoot "\Microsoft.NET\Framework" (A_PtrSize=8?"64":"") "\*", 2
if (FileExist(A_LoopFileFullPath "\mscorlib.dll") && A_LoopFileName > Version)
Version := A_LoopFileName
if DllCall("mscoree\CorBindToRuntimeEx", "wstr", Version, "ptr", 0, "uint", 0
, "ptr", CLR_GUID(CLSID_CorRuntimeHost, "{CB2F6723-AB3A-11D2-9C40-00C04FA30A3E}")
, "ptr", CLR_GUID(IID_ICorRuntimeHost, "{CB2F6722-AB3A-11D2-9C40-00C04FA30A3E}")
, "ptr*", RtHst) >= 0
DllCall(NumGet(NumGet(RtHst+0)+10*A_PtrSize), "ptr", RtHst) ; Start
return RtHst
}
;
; INTERNAL FUNCTIONS
;
CLR_GetDefaultDomain()
{
static defaultDomain := 0
if !defaultDomain
{ ; ICorRuntimeHost::GetDefaultDomain
if DllCall(NumGet(NumGet(0+RtHst:=CLR_Start())+13*A_PtrSize), "ptr", RtHst, "ptr*", p:=0) >= 0
defaultDomain := ComObject(p), ObjRelease(p)
}
return defaultDomain
}
CLR_CompileAssembly(Code, References, ProviderAssembly, ProviderType, AppDomain=0, FileName="", CompilerOptions="")
{
if !AppDomain
AppDomain := CLR_GetDefaultDomain()
if !(asmProvider := CLR_LoadLibrary(ProviderAssembly, AppDomain))
|| !(codeProvider := asmProvider.CreateInstance(ProviderType))
|| !(codeCompiler := codeProvider.CreateCompiler())
return 0
if !(asmSystem := (ProviderAssembly="System") ? asmProvider : CLR_LoadLibrary("System", AppDomain))
return 0
; Convert | delimited list of references into an array.
StringSplit, Refs, References, |, %A_Space%%A_Tab%
aRefs := ComObjArray(8, Refs0)
Loop % Refs0
aRefs[A_Index-1] := Refs%A_Index%
; Set parameters for compiler.
prms := CLR_CreateObject(asmSystem, "System.CodeDom.Compiler.CompilerParameters", aRefs)
, prms.OutputAssembly := FileName
, prms.GenerateInMemory := FileName=""
, prms.GenerateExecutable := SubStr(FileName,-3)=".exe"
, prms.CompilerOptions := CompilerOptions
, prms.IncludeDebugInformation := true
; Compile!
compilerRes := codeCompiler.CompileAssemblyFromSource(prms, Code)
if error_count := (errors := compilerRes.Errors).Count
{
error_text := ""
Loop % error_count
error_text .= ((e := errors.Item[A_Index-1]).IsWarning ? "Warning " : "Error ") . e.ErrorNumber " on line " e.Line ": " e.ErrorText "`n`n"
MsgBox, 16, Compilation Failed, %error_text%
return 0
}
; Success. Return Assembly object or path.
return compilerRes[FileName="" ? "CompiledAssembly" : "PathToAssembly"]
}
CLR_GUID(ByRef GUID, sGUID)
{
VarSetCapacity(GUID, 16, 0)
return DllCall("ole32\CLSIDFromString", "wstr", sGUID, "ptr", &GUID) >= 0 ? &GUID : ""
}

BIN
thirdparty/AHK-ViGEm-Bus/Nefarius.ViGEmClient.dll

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BIN
thirdparty/AHK-ViGEm-Bus/ViGEmWrapper.dll

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